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Old Mar 05, 2006, 10:39 PM // 22:39   #221
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Thanks guys. I was wondering if another boss somewhere else had it. I must've pulled some old info when I googled the skill. Just curious, but how much of often is Anet likely to move skills from boss to boss or location to location?


OMG...I like how the description says that the boss will spawn about 1 out of 4 times. I just tried 15 times and did not see him (or any other boss spawn). I guess I'm a statistical anamoly. I'll try it later and hope I have better luck.
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Hmmm, another 12-15 times and still no boss. I wonder what is up.

Well, I exited the game and tried it again and the boss spawned after 2nd try. I wonder if it was some kind of bug or something.

Last edited by NJudson; Mar 06, 2006 at 12:59 AM // 00:59..
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Old Mar 06, 2006, 12:46 AM // 00:46   #222
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Are you sure you're looking at the right place? After exiting Beacon's Perch, you have to go forward and left a bit, and look up. There should be three or so ice imps and a boss (sometimes there's no boss spawn though)
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Old Mar 06, 2006, 02:22 AM // 02:22   #223
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Quote:
Originally Posted by LuxA
Are you sure you're looking at the right place? After exiting Beacon's Perch, you have to go forward and left a bit, and look up. There should be three or so ice imps and a boss (sometimes there's no boss spawn though)
Yeah. Got it now.
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Old Mar 07, 2006, 04:12 AM // 04:12   #224
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Cant you cap it from a pinesole boss in frozen forest?
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Old Mar 07, 2006, 07:44 AM // 07:44   #225
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i think so
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Old Mar 09, 2006, 06:29 PM // 18:29   #226
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You should try a variation of this...

My brain is thinking max tactics and max healing with glads defence means uber damage for riposte + defence.... just wondering how not to get knocked down

Also another option for all you ex-griff farmers would be using HH... should work fine... in theory

To OP: Where do you find the enchanted hammers?

Last edited by Niosisw; Mar 09, 2006 at 06:49 PM // 18:49..
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Old Mar 09, 2006, 08:19 PM // 20:19   #227
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I have done a lot of variations of this :P









o yeah the answer to your question (post above)

when you leave augury to the noth exit , if you head south you'll eventualy end up near them patroling by another portal.

Last edited by dont feel no pain; Mar 09, 2006 at 08:21 PM // 20:21..
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Old Mar 09, 2006, 08:26 PM // 20:26   #228
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HARDCORE MAN!!! I can never solo the azures.... Ive tried for awhile now. All the smiting gets to me.
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Old Mar 09, 2006, 10:10 PM // 22:10   #229
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well the trick is that my build has 0 swordsmanship , that means retirbtion + holy wrath only do 0 dmg to me and give me 2 energy on hits , the only time im in danger is during the sigit of judgment spikes, but they're not to bad.
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Old Mar 10, 2006, 01:10 AM // 01:10   #230
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I was just experimenting with a similar riposte build using this skill set:

1 - Hundred Blades
2 - Watch Yourself
3 - Dolyak Sig
4 - Deadly Riposte
5 - Riposte
6 - Mend ailment or Watchful Spirit (haven't really needed it)
7 - Healing Sig
8 - Sprint or Flurry

Strength - 12+ (for 18+ second Dolyak Sig, VERY important)
Tactics - 12+, as high as you can go

No glad's defense, just to keep incoming hits generating adrenelin non-stop. Hundred Blades was just for more quick adrenelin, though I'm pretty sure Flurry alone could suffice. Either way, it worked against augury hydras, mhago's, flesh golems, etc... Had to heal-sig a lot, but heal sig can't be chiblain'd or stripped away, and you can still use riposte/deadly-riposte while heal-sig'ing for simultaneous healing and damage output. I'm still playing with the build, but results are looking good.
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Old Mar 10, 2006, 07:50 AM // 07:50   #231
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thats a pretty cool setup but then again , hundred blades and your only adrenaline skill is riposte O_O , thats a bit much for just a riposte which cost 4 energy, if your taking HB i suggest you get swordmanship on the go or otherwise its a waste, like thats a spike of adrenline every 8 secs for a skill that cost 4 adrenaline , with constat flurry+balthazars spirit i can get 2-3 ripostes in ever flurry (5 secs).
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Old Mar 10, 2006, 10:19 PM // 22:19   #232
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Quote:
Originally Posted by dont feel no pain
thats a pretty cool setup but then again , hundred blades and your only adrenaline skill is riposte O_O , thats a bit much for just a riposte which cost 4 energy, if your taking HB i suggest you get swordmanship on the go or otherwise its a waste, like thats a spike of adrenline every 8 secs for a skill that cost 4 adrenaline , with constat flurry+balthazars spirit i can get 2-3 ripostes in ever flurry (5 secs).
Oh, I forgot to mention that my toon has 11-sword, so HB hits fairly hard. I was soloing Mursaat with the above set-up last night, but had to use Watchful Spirit to offset the Spectral Agony attacks. I also started playing with Fear-Me vs. hydras... less monster energy = more melee attacks running into ripostes.

It's a shame that the Mhago's and Flesh Golems had their drops nerfed
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Old Mar 10, 2006, 10:24 PM // 22:24   #233
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There is a W/Me build somewhere
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Old Mar 11, 2006, 08:59 AM // 08:59   #234
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yeah we know , there's been lots of w/mo and w/mes and w/e hydra builds
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Old Mar 11, 2006, 04:27 PM // 16:27   #235
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Quote:
Originally Posted by Cador
There is a W/Me build somewhere
Try this:

Warrior/Mesmer

Attributes:
8 inspiration
12(11+1) strength
14(11+3) tactics (sup rune)

Skills:
For Great Justice!
Riposte
Deadly Riposte
Gladiators defense {E}
Doylak signet
Elemental resistance
Watch yourself!
Healing Signet

Strategy:

Put on elemental resistance about like 5 secs before battle
Put doylak on right before you get baraged with meteors
Use For great justice and start hacking away at one
Riposte, Deadly Riposte, Watch yourself, Healing Signet(might have to use healing signet twice)
Gladiators Defense
Once glads runs out switch back to elemental resistance.
Riposte, deadly riposte until they die, and maybe glads again if you want

Tip:

Use Riposte and Deadly Riposte at the same time for burst damage on the same target. It seems to kill them faster, at least to me.

Only use healing signet when you have BOTH doylak and watch yourself up.

I can do about 6 at a time with a little struggle... and I'm not that good of a farmer (I normally do about half of what people say they can do)

HOT DAMN!

Replace elemental resistance with physical resistance and FGJ with Bonnetis and you have a troll owning machine!
/me laughs at -0 -1 -1 -0 -3 -0 -0 -0 -1 -3 -0 -0 -3 -1 from trolls
Takes some practice though :X

Last edited by Niosisw; Mar 11, 2006 at 04:57 PM // 16:57..
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Old Mar 16, 2006, 09:48 PM // 21:48   #236
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Well, I just now got around to try out the build and I like it. I works great on those hydras outside of augury just like you said. I also tried it out on the mountain trolls north of droknars forge too. I only went on about 3 runs at the hydras and 2 on the trolls and got diddly squat for drops, but overall thanks for the build and it works well. I'm not one for farming much since I just get bored with it pretty quick, but at least the build and the farming spots are there for when I do feel like farming.
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Old Mar 17, 2006, 08:16 AM // 08:16   #237
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yeah the w/mes builds are ok and realy effective but i think mines more layed back.

Last edited by dont feel no pain; Mar 17, 2006 at 08:46 AM // 08:46..
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Old Mar 17, 2006, 03:28 PM // 15:28   #238
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I surely didn't search well into your post but, can someone tell me where to find the Mango Hydra ?...

...and by the way, DFNP your built is awesome, thanks for posting.
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Old Mar 17, 2006, 04:00 PM // 16:00   #239
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its cool , mangh hydra = outside of ember light camp (place you go to straight after thunderhead keep)
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Old Mar 17, 2006, 04:44 PM // 16:44   #240
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Gj doing it with a war...I didn't read anything beyond the first page but anywho. I've been farming hydras for months and saw nothing on them on the forums...I just thought no one else farmed them..anyways I used 55 and never die. I've found a few black dyes, gold items and always comeback with 4k worth of gold/items...biggest run I've had is 10k worth of stuff...so it's pretty good. *Salute*
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